4/28/2021 0 Comments Galaxy Wars Resource Pack
Can be thrown by pressing Q to deal damage at medium range ( thrown beamswords will return to their thrower after travelling a short distance or upon hitting a block).The game starts with a six minute timer, which extends by three minutes everytime the Droid passes a checkpoint.
Each checkpoint requires a total of one minute and fourty seconds to get to. Objectives Attackers The Attackers must escort the Droid and allow it to proceed across all four checkpoints in the map. Defenders The Defenders objective is to prevent the Attackers from escorting the droid and taking their checkpoints. The Droid The Droid moves when an Attacker is near it or when there are more Attackers than Defenders near it. The Droid stops moving when there are no Attackers near it or when there are more Defenders than Attackers near it. Command or corrupt an entire galaxy in the definitive Star Wars strategy. Forget tedious resource gathering just jump straight into the heart of the action. Victory Conditions Attackers To win the game, the Attackers must escort the droid to the 4th and final checkpoint in the map. Classes SoldierTrooper Blaster - Shoots a laser projectile that deals 15 damage per successful hit. Flashbang Grenade - Throws a grenade that blinds enemies within a large radius. Turret - Spawns a floating droid that automatically shoots enemies in a large radius. The SoldierTrooper is the default ranged class of the AttackersDefenders. Users of this class can deal ranged damage using their Blaster Rifle, maim small groups of enemies with their Rocket Launcher, blind foes with a Flashbang Grenade and deploy Turrets that automatically shoots the enemy team. BrawlerBounty Hunter BowcasterSidearm - Shoots a laser projectile that deals 15 damage per successful hit. Frag Grenade - Throws a grenade that deals damage within a small radius. Beast Slam (Brawler) - Release a wave of kinetic energy around the player that deals damage to enemies in close range and knocking them back. Electro Blast (Bounty Hunter) - Releases an electrical blast around the player that deals damage to enemies in close range and knocking them back. The BrawlerBounty Hunter is the 2nd ranged class of the AttackersDefenders. Users of this class can deal damage from a distance with their BowcasterSidearm, dismantle foes at close range with a Scattershot Gun, throw Frag Grenades which deal heavy damage in a small radius and knock back enemies who get too close with a SlamElectroblast. KnightMarauder Beamsword - Light-based melee weapon that deals 35 damage per successful blow.
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